'Behave' - Venice Architecture Bienalle 2016
BEHAVE is an installation that extends advancements in genetic engineering to the realm of spatial and interactive design by activating synthetic living materials around us with sensorial biomarkers from our human body. It suggests a bio-systemic approach rendering human interaction, social behaviour and even human emotions as substance, and provokes our ability\consciousness to communicate and synergise with our environment through such intricate resolutions of material responsiveness.
BEHAVE is an holographic microscope that analyses the breath of spectators, measuring oxygen, carbon dioxide and breath tidal volume. An algorithm programming the behavioural patterns of bacteria uses these biomarkers to simulate the growth,organisation and material deposition of a bacterial colony, constructing a virtual biofilm that interacts in real time with sensorial inputs.
The installation uses the principle of Pepper’s Ghost to unite the microscopic and the virtual into a spatial materiality. Making visible the recursive relationship between the exhale of breath that is charged with our unique physiological signals and the responsive behaviour of an emerging materiality, BEHAVE speculates on future environments sensitive to stimuli, capable of expression and reactive to our needs and desires
Team: Gary Freedman; Shany Barath; Moti Shoyovitz; Nicolas Myers
In collaboration with Vecoy Nano-medicines / Erez Livneh
Supported by INNOVATE 360 LTD